Devlog #0. Failed prototype

Looks beautiful…

I am starting a series of blog posts solely dedicated to my new game project. I haven’t named it yet. But it is an action platformer about a robot that wants to escape from other robots, evil robots. The story takes place in a distant future on a faraway planet. The project is currently in a prototype stage – I made four prototypes that test game mechanics. And now I am working on the first level.

But this record I want to be about another project I started and abandoned. I really liked the idea – create a game about a topographer. The main activity would be to make maps. Following my game prototype approach, I went through several iterations and figured out that the game is quite boring and bland – there seems to be nothing in the game except walking between trees and stones and looking into your binoculars. I decided to put it in a box. Read More