I am starting a series of posts dedicated to UE4 Slate UI Framework. There will be tutorials, examples and quick how-tos. Everything to cover a lack of documentation on the topic from Epics. I’ll start with a simple example of a basic UE4 Slate widget where you select a value from a dropdown, enter a text and press an action button.
To start, create a C++ project. Create a subclass of
UGreetingsWidget. This will be a wrapper for our Slate widget: